Free new Halloween level!

We've added a COMPLETELY FREE, spooky new level to kick off October, with a few tricks and treats to get you excited for Halloween! Graveyard is a chilling new atmosphere where not everything is as it seems. Pumpkins stare at you menacingly, and something gooey emits a bright green glow from within the open graves.... Continue Reading →

Chugging away…

We're still working on getting thing back up and running. Thankfully when the hard drives crashed we were able to "save" the files that were being stored. Unfortunately these were Windows File History versions, so there were about 180K files just for Extrorb that I am working through, trying to delete all the old versions... Continue Reading →

Star Fall is back on Android!

We spent a little time getting our very first game, Star Fall, updated on Android and it is now available to download! Check out the new interface and enjoy the updated game play and music. Links to both the Google Play Store and Microsoft Store are available in the Games section.

We are working on the sequel to Extrorb! Check back for sneak peeks and updates! Be prepared for even more extreme levels and new features! The post image is the first sneak peek of the new level Drop Zone! With multiple rotating targets below the starting platform, this will prove to be a very challenging... Continue Reading →

Extrorb – Halloween Edition!

Tresiris is ready for Halloween! For a special treat(or trick perhaps?) we have created a few new spooky levels for your enjoyment! Check out Extrorb - Halloween Edition in the Microsoft Store! This is a totally separate game that does not require the original Extrorb Skeeball (although we would be shocked if you didn't already... Continue Reading →

Block Dropper Skins!

We borrowed some code and materials from Extreme Skeeball and added the ability to choose player skins!  This works for single player and multiplayer Block Battles!  Skin preference is saved so if you find one you like it will stay set for the next time you play. Also in this release we improved some of... Continue Reading →

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